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Changes

These are a few of the features and changes for each release. If you have a feature you would like implemented, please email me via the Contact page.

Detailed changes history

Version 0.1.0.260 Changes

December 16th, 2009
  • Initial release
    • Closed beta
  • Damage parsing
    • Automatic ability damage type detection
    • Strikethrough tracking
    • Melee and Non-melee tracked separately (player abilities marked as melee are not marked as such yet)
    • Lifetap parse implemented, however heal portion will always show 100% lifetap
  • Heal parsing
    • Inner Light tracked to the correct caster
    • Endurance heal tracking
    • Feedback and energy heal tracking
  • Evasion and Resist parsing
    • Correct parsing for: block, dodge, miss, parry, resist (and partials), and immunity
    • 3rd party parsing only for evasion (Resists unsupported by Vanguard)
  • Chunk and Area parsing
    • Automatic detection when entering certain areas
    • Detection of /location command for chunk and area
    • Location command detection not fully tested this release
  • Plugin settings
    • Ignore non-damage hit, endurance, and strikethrough as critical settings are now implemented
  • Ally name correction
    • The allies tab now works mostly as expected
    • Allies will now be combined together correctly without needing to add names to the Data Correction tab